![]() ![]() To make the difficulty steps more granular, use lower-level monsters, or “Minion”-type monsters that go down in one hit no matter what and deal half the damage of the “base” monster. ![]() For harder fights, make the players outnumbered. For easier fights, make the monsters outnumbered. If you have three level 4 players, create three level 4 monsters. You should get a “Medium” difficulty fight if you create as many monsters as there are player-characters, of the same level. The final improved Monster Quick Stats Table, if you want to skip the rest of the math and reasoning behind it. ![]()
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